On August 6, Helldivers 2 will release its biggest update yet. This update is called “Escalation of Freedom” and will bring many new features to the game. The update will include larger enemy outposts, new mission objectives, and a new difficulty level called Combat Rating 10. This level is designed to be the hardest challenge in the game so far.
The new update will also add bigger bot fortresses and returning bug enemies. Players will face new threats like the Impaler, a giant bug from the original game, and the new Spore Charger, which hides in fog until it attacks. There will also be a new enemy called the Terminid Alpha Commander, which is even stronger and can call for backup. The Automatons, another enemy faction, will get new units, including a powerful Rocket Tank.
Helldivers 2 deploys its biggest update yet August 6: Bigger enemy outposts. New bots, returning bugs. New mission objectives. Combat Rating 10 difficulty.
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One of the new mission types involves retrieving larva while defending against bug attacks. The update will also introduce changes to the game’s environments, including dark and foggy swamps where visibility is low, adding to the challenge. Players will need to use flashlights to see and navigate through these areas.
The update aims to make the game more exciting and varied for both new and experienced players. Many of the new mission objectives will be available at different difficulty levels, so everyone can enjoy the new content. The developers have also made changes to improve the player experience, such as addressing issues with team kicking. If a player is kicked from a team, they will now spawn into a new session as the host, keeping all the loot from the previous session.
This update comes after a period of slower updates from the developers, who wanted to ensure high-quality patches. The developers at Arrowhead Game Studios have focused on making meaningful changes based on player feedback. They hope this will lead to a better and more enjoyable game for everyone.
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